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Clone Machine
Pick a unit, mutation, and trait to estimate the clone-machine cost and timing. The numbers are based on the values you shared and use interpolation for the gaps between known points.
Interactive estimate
Level 1 is assumed, since the level data was not included in your notes.
Essence cost
3 essence
Estimated clone time
1m
Base time for this rarity
1m
Trait benchmark
1m
Essence cost by unit rarity
The essence cost comes from the unit rarity, which is what the clone machine uses for this part of the calculation.
Common
3 essence
Rare
4 essence
Epic
6 essence
Legendary
8 essence
Mythic
10 essence
Secret
12 essence
God
15 essence
Base times by unit rarity
These are the baseline timings for level 1 units with no mutation or trait.
Common
1m
Rare
5m
Epic
15m
Legendary
45m
Mythic
1h
Secret
2h
God
4h
How the estimate works
- Mutation time scales from the base rarity time using a multiplier curve inferred from your provided values.
- Trait time is estimated by interpolating between the no-trait baseline and the full-trait benchmark you supplied.
- Level is still fixed at level 1 until you give me additional values to model the level scaling.